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            There are two ways to use DMX512 output within Showtime. The first way
            is to use TTL and Aux Out effects, just as these were used in the
            older LD (QM32) system. The second way is to create a "DMX
            frame" and drag-and-drop this onto the timeline. This
            "DMX-as-a-frame" idea is unique to Showtime, and has many
            advantages.
             You can use the TTL and Aux Out effects, just as these were used
            in the older LD (QM32) system. In the Effect Editor, you simply
            select the TTL or Aux Output action and set the parameters to behave
            as you like. When these effects are dropped onto the timeline, the
            TTL and Aux controls will then be routed to the DMX output channels
            set by the TTL, Aux,
            Shutter control tab. 
             You can also create a DMX frame and drag and drop this onto the
            timeline just like any other frame. A DMX frame is nothing more than
            a special frame that has all of the characteristics of a normal
            laser frame, but it also contains additional DMX information.To create a DMX frame,
            select the Edit/Create DMX frame menu in either LD or Showtime. When
            you do this, the DMX Frame Creation Wizard will be displayed:
 
             Like the other wizards in Showtime, this walks you through the
            creation of a DMX frame. Many steps are automated and all you need
            to do is click "Next". Step 1: Entering basic device informationThe first step in creating a DMX frame is to enter some basic
            device information. 
              
                The first part is the frame note, which will appear in
                the frame list and also on the timeline.
                The next part is the number of channels that you want
                to control in this device. If you are controlling only a single
                beam actuator or a single light bulb, only one channel is
                needed. If you are controlling an intelligent light, you should
                find out how many channels are required for that light. This
                information can be found on the DMX channel assignment chart of
                the DMX device that you want to control.
                The next part is the starting channel number. This is
                selected by a rotary switch, dip switch or some other method on
                the actual DMX device itself.
                Finally, the last part is the device type and manufacturer.
                This selection is used to select or limit follow-on steps. If
                you select a laser-related device, you will not be presented
                with options pertaining to moving lights such as gobo-wheels or
                zoom controls. Likewise, if you chose a light-related device
                type, you will not be presented with options such as beam
                actuators and diffraction grating effects. 
             
 Step 2: Entering channel informationThe next step in creating a DMX frame is to enter information
            about the channels. This information can be found on the DMX channel
            assignment chart that comes with the device. There are also sources
            on the Internet with this information To enter information about the channels, you basically select a
            function for each channel and press 'Assign'.Some intelligent lights use two channels together for the same
            function to get higher resolution. For example, many of High End
            Systems' lighting fixtures use "16-bit channels" for the
            pan and tilt functions. This is easily indicated by the
            "Channel Type" drop-down list box by selecting either
            "high-byte of 16-bit" or "low byte of 16-bit" as
            indicated by the DMX channel assignment chart for that device.
 Below you will see that the DMX channels are assigned as per our
            previous hypothetical intelligent lighting fixture.
 
             
 Entering additional information about devicesIn the remaining steps of the DMX Wizard, you
            provide additional information about how this DMX device will be
            controlled by LD and Showtime. The wizard can
            automate most of this process by assigning default values based on
            the channel information provided in step 2. For simple devices like
            simple lamps, beam actuators and fog machines, the default values
            will work fine. For more complex devices like moving light fixtures,
            the default values serve as a great starting place, but you may need
            to edit the default values associated with channels that control
            "color wheel functions", "gobo wheel functions",
            and "control channels". Be sure to see the DMX channel
            assignment chart for the device for which you are creating this
            frame. <
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